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Post by James Phoenix on May 15, 2020 21:09:26 GMT -5
THE IMAGINEER PROJECT
Setting – Walt Disney World, 2020 (Pretending Coronavirus Never Happened) Story – Thousands of years ago, there existed an ancient group known as the Order of the Truest Heart. With a unique ability to commune with the spirits of our world, they tasked themselves with protecting the world from the darker spirits who would seek to do it harm. Over the years however, these dark spirits grew in power. The Order managed to keep them in check, until their order began to dwindle in number. The last known member of this secret order was Walter Elias Disney. Knowing he could not keep the spirits at bay by himself, he created a vault to permanently contain the dark spirits and began a program to recruit new members to the Order in the hopes of rebuilding it. Knowing that by his time most adults would not believe in the existence of such spirits, Disney chose instead to recruit children who he hoped would grow into their needed role, calling them Mouseketeers after his company’s famous mascot. However, he also knew that should the dark spirits ever escape, these chosen few would need technology to harness the power of the light spirits in their fight against darkness. This technology was not ready for earlier groups of chosen Mouseketeers, and unfortunately Disney passed away just after relocating the vault to a new home in Florida, but tasked a few trusted followers to continue this secret work. These trusted followers continued Walt’s plan for a time, beginning recruitment for an additional team of Mouseketeers in the late 1990’s, believing they had a working prototype of the needed technology. However, this prototype failed for reasons unknown and so this chosen team was never called to unite. When those Walt left behind disappeared suddenly, the project fell abandoned entirely and remained so for decades. 20 years later, one of those chosen but uncalled Mouseketeers, Noah Johnson, worked his way through college to earn a degree in communications and design and eventually landed a job as a Disney Imagineer. Curious about why his Mouseketeer ambitions were to suddenly cancelled, Noah investigated and discovered what remained of Disney’s final work to preserve The Order. Not a moment too soon it turns out, as the dark spirits have been gaining power as villains are lauded in more recent productions. Cracks in the vault began forming and with no time for fresh recruitment, Noah must summon his team that never was to protect the world from the spirits, which have taken the form of Disney Villains. The only question is… will you answer the call? ------------------------------------------------------------------------------------------------------------ Welcome to the new RPG from James Phoenix and Marcus Shadow! In this game you’ll take the role of a grown up Disney fan who once applied to be a Mousketeer, as you use the powers and abilities of Disney heroes to fight off Disney Villains! Below are some useful information and images, as well as a bio template. If you would like to apply, please fill out the template Helpful Map of Disney World - disneytrippers.com/wp-content/uploads/2019/11/Disney-World-Map-Of-The-Resort.pngThe Imaginarium – A hidden base beneath the abandoned Discovery Island which serves as the team’s headquarters. Submarine – A repurposed submarine from the closed 20,000 Leagues Under the Sea: Submarine Voyage attraction in Tomorrowland. This unique vessel can travel hidden waterways beneath Walt Disney World allowing the team to access The Imaginarium unseen as well as quickly travel to any point on the property. Imagibands – Unique devices with a technological relation to Disney’s well known Magic Bands, these special watches bond with their wearer and enable a connection with the light spirits, who take the form of Disney heroes and endow the user with some of their powers and abilities. They require a recharge period between uses. Bio Template Name:Age: (We ask that you set your character's age between 22 and 28.) Occupation:Appearance: (Images Allowed) Spirit 1: (This will be your Primary Spirit and, thus, the weakest of the three. This form will be just your character wearing the Spirit's Clothes. Please detail the power and abilities this Spirit affords you.) Spirit 2: (This will be your Secondary Spirit, slightly more powerful than Spirit 1, but the personality of this spirit tugs at the corners of your mind, making this Spirit slightly riskier to use than Spirit 1. Like Spirit 1, the form for Spirit 2 will be you wearing the clothes of Spirit 2 with, perhaps, some slight physical attributes, but nothing too egregious. Please detail the power and abilities this Spirit affords you.) Spirit 3: (This is your most powerful Spirit. The personality of this Spirit has the potential to overwhelm the personality of the user. This Spirit will be locked to your character until it is unlocked via plot. Also, your character will take on the physical attributes of this Spirit when invoked so keep that in mind when selecting Spirit 3. Please detail the power and abilities this Spirit affords you.) Personality: (Your character's personality is more important than your character's history as their personality dictates the spirits that bond with them. Your character's personality should reflect the three spirits that bond to them.) History: (The History doesn't need to be long. All of our characters attended the same auditions for the program and were selected, but were never told because the program was disbanded before we were all notified. Just tell us what you're character has been up to since the Disney Imagineers Program disbanded.)
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Risa
Jobber
Signatures hate me.
Posts: 9
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Post by Risa on May 16, 2020 23:36:05 GMT -5
Cameron Steel 24 Years Old Mechatronic Engineer Appearance (see end) Spirit 1 : Shank (Ralph Breaks the Internet) who affords Cameron the ability to manipulate/reprogram objects using code as well as stellar driving skills and empathy for others who are considered the underdog(s). Spirit 2 : Hiro Yamada (Big Hero 6), who builds items from scratch with any kind of metal or other objects that can be found in the vicinity. Hiro helps Cameron think on her feet, create destructive weapons or armor, but the spirit’s very emotional nature (due to a death in the family which is triggered by certain memories/occurrences) makes Cameron a bit unstable in many ways. Spirit 3 : Inspector Gadget, part weapon, part detective, and all heart – his mind races at top speed but it can be overwhelming trying to keep up with thousands of items at Cameron’s disposal. This spirit is so stubborn and wildly imaginative that only a large amount of willpower and a lot of luck will help Cameron get the job done. Always unpredictable, this spirit might need a helping hand from the Imagineers, and maybe a nearby dog. Personality Cameron Steel hails from Silicon Valley, CA and is extremely disciplined with her studies. She wants to use her strengths – engineering prowess and quick thinking – to help others, and maybe save lives one day. Shuttered by her mother being committed when she was 8 years old, she’s never been able to have a really deep connection with anyone as she saw just how different she was from all the normal and popular people. As such, she is able to hyper-concentrate on her craft and graduated college with high honors. History Having such skill with engineering, a compassionate nature, and fueled by the desire to connect with others, she applied and was accepted for the Disney Imagineers program. Since they disbanded, she’s been in her new studio loft, tinkering with the spare parts she comes across to find solutions to life’s problems. Attachments:
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Post by James Phoenix on May 17, 2020 1:35:23 GMT -5
Name: Noah Johnson Age: 28 Occupation: Disney Imagineer Appearance: Spirit 1: Peter Pan – The boy who never grew up, this spirit links with Noah’s boundless optimism and strong belief that good will always triumph. In this form he gains the ability to fly and unparalleled mastery of fighting with his dagger. He can also imitate the voices of others perfectly. Spirit 2: Ian Lightfoot – One of the newest Disney characters, this elf represents Noah’s caring nature toward others and his strong belief and trust in the magic of the good spirits. However, he also connects to Noah’s inner doubts about himself as leader of the team which manifest as Ian’s noted difficulties with casting some of his spells. Ian is a wizard and, using his magic staff, can cast one of 8 different spells, such as attacking with fire or lightning and causing people or objects to levitate. Spirit 3: Noah’s 3rd spirit is a mystery to everyone, himself included. Unlike the others, this spirit did not reveal itself when Noah first bonded with his Imagiband leading Noah to wonder if he even has a 3rd sprit and if so why it would choose to remain hidden. [This spirit will be revealed as a plot point later in the game.] Personality: Noah is a boundless optimist, choosing to always look at the positive side of any given situation. He is incredibly intelligent and has an extensive knowledge of the Walt Disney Company, its history, and its products including movies and TV shows. He is very analytical and will always formulate a plan before running into any given situation. He cares deeply about others, wants what is best for everyone, and believes in helping those in need whenever possible. He also has a strong inherent trust in the light spirits and their ability to defeat the darkness. History: Noah Johnson has been big fan of Disney for as long as he or anyone else can remember. He watched Disney movies and TV shows, and even read books about his favorite characters. When he found out that Disney was casting new Mouseketeers he immediately applied, and was very disappointed when the recruitment was cancelled. He continued sending letters to Disney asking about it for sever al years and later dedicated his life to studying communications and creative film making. He studied hard and received college degrees in media studies and computer science and through continued perseverance he was eventually hired by The Walt Disney Company. Once hired, he began digging through old records and eventually discovered the secret Imagineer Project and its connection to his abandoned Mousketeer recruitment. Realizing through his studies that dark spirits were beginning to break free from the vault, he set about recruiting his team that never was to channel the light spirits, save the world, and help him carry on Disney's TRUE legacy.
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Post by Marcus Shadow on May 19, 2020 1:33:22 GMT -5
Name: Adrian Hardison Hacker Name: L1GHTW4LK3R Age: 26 Occupation: Hacker (Former), Convicted Felon (Former), Internet Security Specialist (Freelance) Appearance:Spirit 1: Prince Aladdin - Swordsmanship, Agility, Parkour, Breaking & Entering, Pickpocketing, Natural Charm, and Adaptable Fighting Style. Comes complete with an Arabian Scimitar, Prince of Thieves costume, summonable pet monkey, and summonable magic carpet. Spirit 2: Tron - He has Tron's blue and black hi-tech suit of armor that includes impact resistance and a personal energy field. This armor also gives his increase strength and speed. The suit comes equipped with an Identity Disc attached to the back of his armor that can split into two Guided Discs to be used as either ranged or melee weaponry. The suit also contains Light Charges (Light equivalent of satchel charges). He can also summon the signature Light Cycle for transportation and combat. The Light Cycle has the ability to toggle its Light Ribbon on and off. Tron's final ability is called Digitize which allows him to enter nearby electronics by digitizing himself. As he's not actually Tron, what he can do is severely limited, though his skills as a hacker affords him more options than your standard joe. Primarily, he uses this functionality for quick escapes, stealth, and transportation. Spirit 3: Jedi Master Luke Skywalker - Force Push, Pull, Jump, Speed, Healing, Injection (Heal Other), Barrier, Lift, Sixth Sense, Mind Trick, and Projection. All wrapped up in the iconic brown and tan Jedi Master's Robes and Cloak. And a nifty green lighstabser to boot. Personality: Adrian has a deep-seated distrust for authority figures. It's what led him down the dark path of the Hacker and some of it remains to this day. He also retains some of his ego and arrogance. Though, his incarceration has tempered those traits. Nowadays his ego and arrogance has given way to confidence, but they can rear their ugly heads when his anger for authority figures bubbles to the surface. It takes some doing to bring that out of him these days, but he's still young and sometimes it can get the better of him. More than anything, however, is a prevailing sense of sadness and inevitiability. Adrian has, pretty much, given up on himself and on life. Deep inside, Adrian does still have hope for himself, but it will take something extraordinary for him to discover that. And it may take something more for him to be willing to embrace it. Only time will tell. Until then, Adrian is a broken man whose only wish is to shed the sins of his past so he can truly begin to live. History: Following his auditions for, and subsequent unceremonious closing of, The Disney Mouseketeer Program, Adrian was crestfallen and heartbroken. As a young child, he didn't understand why the program just shut down and disappeared. He began to act out and, as puberty hit, he developed a dislike of and distrust of authority. He wasn't your standard young Rebel, however, as he developed an interest in and love of computers, specifically programming. But instead of translating that into an academic focus, he chose to focus on the dark side of programming: Hacking. Despite his youth and inexperience, Adrian had a natural talent for Hacking and throughout his adolescence, he quickly rose through the Hacking Ranks of the Dark Web, becoming something of a Legend under the name L1GHTW4LK3R. Adrian's ego and arrogance quickly became cockiness and led to his downfall. As quickly as he became a Legend, L1GHTW4LK3R became a tale of caution for aspiring Hackers. At the age of 18, during the Summer following his graduation from High School, Adrian was arrested and sent to jail for five years. After being released from jail, with a new outlook on life, Adrian tried to get that life back on track, acquiring a certificate in Internet Security, a very easy feat given his unique skillset. However, society tends to shun known criminals and Adrian found it nearly impossible to find a job in his chosen field. For the last two and a half years, Adrian has been working as a Freelance internet Security Specialist, taking the odd contract when someone would take a chance on the former criminal. While he is not the Rebel and Criminal he once was, his lot in life still leaves him disliking those in power. Like he was in his youth, he has become disheartened with society, leading to sadness and bouts of depression. He has accepted that he has made mistakes and this is his penance. However, there may be a light on the horizon as he has received a call from someone he had only met in passing all those years ago at the Disney Mouseketeer auditions: Noah Johnson. Noah has offered him a chance for the redemption he so desperately seeks. The question remains: Does Adrian still have the Strength of Spirit to take it?
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Post by sweettooth on Jul 1, 2020 4:21:39 GMT -5
Name: Elliott Turner Age: 28 Occupation: Comic Book Artist and Guitarist Appearance: Spirit 1: Robin Hood: The heroic outlaw with a kind heart who takes from the rich and gives to the poor resonates with those of kind heart and noble intent. Whoever is blessed with this spirit will gain the bow and arrow as their weapon of choice and the ability of archery to go with it along with a mild increase in dexterity. Spirit 2: Captain Jack Sparrow: The illustrious and infamous pirate of the Seven Seas attaches itself to a heart seeking freedom and the finer things in life. It grants the user a wider variety of tools such as a sword, a flintlock pistol, navigational abilities for ships and a compass that points to what you want. There are some curious effects to this spirit, an increase in cunning and greed especially as the spirit desires freedom and as such effects the user in gaining a more selfish and dishonest nature. There are some physical attributes such as a slurring of words and confusing body language. Spirit 3: Elsa: The turbulent spirit of Snow Queen is a strong, elegant and fearless at it's best and brightest and grants the user the ability of ice magic. However, it is one that harbours a great amount of emotional intensity and instability to it that can heighten the innate negative traits of the user, causing a push and pull effect as they struggle to conceal and control their power and emotions. The heightened emotions can bring out anxiety, depression and self loathing from the deepest recesses of the user's mind as the fear of losing control is a prominent one. The physical traits taken on include a loss of pigmentation in the skin and hair, a reduction of body temperature and finally, a regal outfit. Personality: On first impressions, Eliot comes across as an easy going and eccentric lazy bum who can usually be found with a cigarette in his mouth and a glass of rum and coke not far away with a remarkably outspoken and open attitude when dealing with the crazy hustle and bustle that life and the people in it throw at him. Overall, there usually isn't much that can get under his skin and as such and often times he'd rather be cooking, drinking, playing video games or simply hitting on a hot girl than doing work, much to the exasperation of friends and colleagues alike. That being said, despite his penchant for being about as motivated as a sloth, there is a sharp and shrewd mind capable of brilliance lying underneath. Having gone through a fair amount in his life and learned his lessons, he has matured significantly from the violent, brash devil may care delinquent he was in his younger days and as such, he believes very firmly in fair play, hope and in the notion that everyone deserves a chance to better themselves and if they are struggling with those notions to show love, care and support to help guide them on the way forward to becoming better. It is for that reason and that experience that he tends to keep a lot of things about himself under lock and key and is such he can come across as a neurotic and obsessive control freak particularly when it comes to opening up on a deeper level. History: Growing up, Eliot Turner was a rather rambunctious child with a lot of energy and not a whole lot of outlets to release it. His parents noticed his love for the arts and the talent that he had for it and in their omnipotent glory got him to audition for the Mouseketeers. By something akin to a holy miracle, a pinch of luck and maybe a dash of talent or three he got through and so began a life of premature fame, fortune, glory and all the sweets and he could and orange soda he could drink! Or that would have been the case had the program not come crashing down harder than the Titanic hitting the iceberg. So what happened next in the next chapter of Eliot Turner’s life? Well, not a whole hell of a lot. He got over it pretty quickly and it wasn’t the be all and end all scenario for his life. Life inevitably went on, Eliot fell in with a bad group and started rolling with the wrong people. Through this wayward life of being a teenage tearaway going off the rails, he joined a biker gang, got into fights frequently, shoplifted, stole God knows what and continued gliding to through this life with a devil may care attitude until a run in with some exceptionally bad folks wound up in the deaths of several of his friends and Eliot himself eventually got himself caught and thrown into a juvenile detention center. The experiences of these whirlwind events well and truly kicked him in the teeth and gave him the motivation to turn his life around. After facing insurmountable odds and many trials and tribulations, Eliot turned his life around and bounced around from a variety of different jobs before finding a comfortable life as a comic book artist. It was then that an unfamiliar face darkened his door and approached him about the Imagineers Program.
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